Blood Knights is undeniably a B-budget title that doesn’t make any pretensions to be otherwise, yet the entire package is so decidedly sub-par with robotic animation, muddy textures, awful voice acting and brain-dead AI that it makes the game nigh unplayable. About the only positive comment one can make is that the game indeed boots and doesn’t crash but that’s incredibly faint praise.
Futuristic Neo-Paris comes alive with sumptuous production design and striking visuals that more than show this current generation of consoles still has a few tricks up its sleeve. Throw in an appropriately rocking original soundtrack and a gripping hard science fiction narrative with more than a few twists and one would think developer Dontnod has a real winner on its hands. Unfortunately, a little thing called gameplay almost ruins the entire experience.
Considering that most licensed video games based on movies turn out to be utter trash Star Trek The Video Game from developer Digital Extremes and publisher Namco Bandai attempts to buck the trend but alas the overall product feels far too undercooked and filled with annoying elements to prevent it from becoming truly compelling. That’s too bad as the core third person shooter mechanics work well enough yet there’s just not enough variety or replay value to recommend someone purchase it at full price.
Omega is the newest single player DLC to be released for Mass Effect 3 and once again I find myself inundated with the simplest of questions which all center on, “Is it worth it?” Readers will already know how I reviewed Mass Effect 3 as well as the previous Leviathan DLC and though I liked the later I mentioned how it was slightly lamentable that Bioware was playing with fire by leaving the content out as it would have served as a good foreshadowing moment to lend credence to the appearance of the Catalyst at the end of the game. Bioware and every other video game developer out there should really hunker down and understand that making money is all fine and dandy but when a major chunk of exposition that is central to the plot is purposely left out at launch that it potentially can lead to the brouhaha that appeared over the game’s ending. So where does that leave Omega? Simply put, unlike Leviathan, Omega has next to zero hooks to the main plot making this expansion feel very much like a mini standalone game.
Blades of Time, the quasi-sequel to X-Blades, is a game dripping in mediocrity with a few decent ideas that more often than not result in less than perfect execution. There’s still fun to be had here especially now considering it should be available everywhere in bargain bins but there are so many better titles to recommend that I can’t help but think Blades of Time will quickly be forgotten by gamers everywhere.
Let’s cut straight to the chase. The question of the day of whether or not you should buy this is exceedingly simple as the Leviathan single-player DLC is going to appeal to those gamers who still love the series no matter their stance on the controversial ending while those who hate Mass Effect 3 or its original or extended endings with a passion would have no reason to pick this up as it doesn’t change the game’s narrative one bit save for a few extra lines of dialogue that pop up in the ending sequence. I’ve written so much about this game that at this point in time I have a very strong feeling that those who want more ME3 will have bought this already on day one while those who have given up on the franchise have probably moved on to supposedly greener pastures.
After spending months debating the relative merits of the original Mass Effect 3 ending here we go again with Bioware’s Extended Ending DLC that supposedly attempts to directly speak to many issues that outraged fans brought to light. Let’s cut to the chase here and state the obvious question – will this new ending placate the masses of irate fans? Well, it depends.
Oh boy, here we go again. Today, Bioware announced that the long awaited extended DLC cut of the Mass Effect 3 ending will be available for download next Tuesday, June 26, 2012 in North America. Considering the game caused such a ruckus and sent this site’s hit count soaring I have no doubt this DLC is going to have a similar effect especially since it appears as if the ending isn’t really changing but rather being expanded upon.