Years from now when the Playstation 4’s successor is revealed most gamers will probably only remember developer Compulsion’s Contrast as being a last-minute replacement for Playstation Plus owners who fully expected to receive the vastly higher-profile racing game, Driveclub for free. As the launch of the Playstation 4 neared it was summarily announced that Driveclub was delayed to the following year and would be replaced by Contrast, a third-person platform/puzzle game whose primary selling point was its striking 1920’s-inspired minimalist art style.
Last Winter saw the release of both next generation consoles namely, the Xbox One and Playstation 4. Gamers worldwide can now argue as to which one is “better” but one thing is for certain and that is that both systems have now entered a relatively “dead” time in the release schedule where new game releases slow to an agonizing trickle. While many are still working their way through the launch titles others are aching for more games in which to feed their new consoles. Enter Tomb Raider: Definitive Edition which takes the 2013 reboot release and adds a shiny new coat of graphical sheen to entice software-starving next-gen owners to essentially double-dip. Is this new version truly “definitive” or does it merely amount to a cheap cash grab?