A while ago Hell apparently froze over because I finally played an Anuman Interactive/Microids produced hidden object game called Deadly Association HD that was actually decent as it seemed someone on staff finally managed to pen a coherent story. Sure, the gameplay was exactly the same as virtually every title that came before it but the narrative at least kept me interested during its short playtime. However, here we are a few months later with Jennifer Wolf and The Mayan Relics and, if anything, it proves beyond a reasonable doubt that Deadly Association HD was a complete fluke.
When Halo: Spartan Assault was released on Windows Phone the general critical consensus was that it represented a decent attempt at bringing Microsoft’s most important and lucrative franchise to mobile devices. With adequate visuals and some inspired twin-stick touchscreen controls wrapped up within the usual Halo universe’s pomp and polish, the title managed to impress for what it was. Flash-forward a few months and Microsoft has decided to release Halo: Spartan Assault on its brand new console, the Xbox One, with only marginal upgrades and the result is, understandably, rather uninspired.
The Lego Movie Videogame isn’t exactly as “awesome” as the movie it is based on as the entire experience feels incredibly less-ambitious than previous titles but there is still fun to be had although the franchise really is in need of a large injection of what made the film so beloved – creativity.
Years from now when the Playstation 4’s successor is revealed most gamers will probably only remember developer Compulsion’s Contrast as being a last-minute replacement for Playstation Plus owners who fully expected to receive the vastly higher-profile racing game, Driveclub for free. As the launch of the Playstation 4 neared it was summarily announced that Driveclub was delayed to the following year and would be replaced by Contrast, a third-person platform/puzzle game whose primary selling point was its striking 1920’s-inspired minimalist art style.
While the significant character reveals in The Last of US: Left Behind will be debated upon for years to come what isn’t in question is Naughty Dog’s gaming wizardry at work as the developer has crafted one of the best examples of how to create compelling downloadable content that adds significantly to the original experience. The Last of Us: Left Behind might not exactly last long but this is a clear case of quality over quantity at work and should serve as a reminder to all companies that trying to make cash through either single-player campaign or multiplayer add-ons should not be the overriding goal as gamers will strongly voice their displeasure.
Last Winter saw the release of both next generation consoles namely, the Xbox One and Playstation 4. Gamers worldwide can now argue as to which one is “better” but one thing is for certain and that is that both systems have now entered a relatively “dead” time in the release schedule where new game releases slow to an agonizing trickle. While many are still working their way through the launch titles others are aching for more games in which to feed their new consoles. Enter Tomb Raider: Definitive Edition which takes the 2013 reboot release and adds a shiny new coat of graphical sheen to entice software-starving next-gen owners to essentially double-dip. Is this new version truly “definitive” or does it merely amount to a cheap cash grab?
I feel like I am becoming a broken record when I say this – if you’ve already played the first two DLC Dead Rising 3 single-player packs then you know exactly what to expect as Dead Rising 3: Chaos Rising doesn’t deviate much from them. That is incredibly unfortunate as Capcom Vancouver doesn’t look as if it is going to somehow release a remarkable piece of additional software and is merely content to cobble together a bare-bones package in order to make a few extra bucks.
Dead Rising 3: Fallen Angel is the second single-player campaign DLC released for Dead Rising 3 and unfortunately, it follows the exact same structure set down in the first installment, Operation Broken Eagle by essentially changing the character model but utilizing the same maps with a series of similar fetch quests. If you want more Dead Rising 3 it might be a better and certainly cheaper idea just to replay the main game over and over again.