Why do people watch reality TV? While there are plenty of reasons one might point out I am sure a huge percentage of people tune in weekly just to see how ridiculously bad/awful/ridiculous things are for those “performers” and are elated that compared to them, their own situation seems imminently much better. There is some sort of sadistic emotional resonance going on when people watch other people implode whether through economic hardship or plain old romantic failure. The list of disasters these virtual families go through make day time soap operas seem tame. Nevertheless, in terms of the business world the same phenomenon can be seen except instead of virtual families we revel in watching big hulking corporations explode before us in a cacophony of sheer stupidity.
For those individuals who are looking to give a unique gift to a diehard gamer here is a website at cafepress that provides avatar-based gifts for those with Xbox Live accounts. While the inclusion of avatars initially met with much criticism from some diehard gamers who thought they were too kiddy-like in appearance and served no purpose they have proven to be resilient enough for Microsoft to keep using them in games and through their social services. There is no argument however, that Microsoft devised them in reaction to the positive consumer response from Nintendo’s Wii yet in fairness the Rare studio designed avatars have much better range in movement and generally have a pleasant next-gen sheen which the Wii lacks.
At first glance Nightmare Adventures: Witch’s Prison seems like yet another hidden object game instalment but first impressions are very deceiving. In fact the game is a creepy supernatural blend of adventure and puzzle gaming at its best featuring a well-spun psychological tale that though a bit on the lite side manages to intrigue. That said the difficulty level is through the roof especially for those who really want nothing but object discovery gameplay because it features a very refreshing set of puzzles that are not based on typical genre trappings yet because of this it can lead to much frustration for some.
Seeing as we now know the release date for JJ Abrams’ Star Trek 2 is May 17, 2013 that’s too far in the future for any real box office speculation as many movies are going to be juggling release dates till the last moment. However, I’ll do a quick box office analysis in a later post but for something a bit closer let’s take a gander at the summer 2012 blockbuster season (all USA/Canada release dates) which has a lot of tentpole franchises but only one real title that has a shot at obliterating the rest of the field.
Nokia continues its global campaign for its Lumia line of Windows Phone devices and while initial reports range from them doing below expectations to higher than expected all we can say for sure is to wait for Nokia’s quarterly results which will no doubt shed light on how well it did or didn’t do. When rumoured sales figures come in as low as 500,000 to higher than 2 million it shows that many have no idea how well Nokia can execute as the Lumia is essentially a re-launch of the brand.
While I had previously completed James Patterson’s Women’s Mystery Club: Death in Scarlett back on my old iPhone 3G here it is again for Microsoft’s Windows Phone 7 and while it is nice to at least have a supposedly high quality hidden object game on the platform this particular conversion is downright pedestrian filled with low resolution textures that make finding objects nigh impossible which might not be so bad unless one takes into account the extremely sensitive controls that penalizes players at virtually every opportunity.
It’s not so often that I get pleasantly surprised while surfing the Internet for whatever stories catch my eye but here is a Youtube video extolling the virtues of the Miniatur Wunderland tourist attraction in Hamburg, Germany. I have seen miniature models before but never of this scope and as this feature video presents I am stunned by the level of quality craftsmanship and attention to detail that is apparent in this project.